Livets Hopp
A Playdate game about escaping the inevitable.
Tag
14 projects
A Playdate game about escaping the inevitable.
Puzzle adventure where you push, pull, ride, lead on a leash and jump through the magical forest in your search for Grandma.
You play as Beerlock Holmes, a hard boiled detective who just had his well earned vacation. But instead of having a relaxing time he is drawn into a murder mystery!
Asymmetrical cooperative orienteering game. Explore an alien world where one player has the map and the other needs to find the treasures.
We are all sick of 2020. Sneeze it all out of your system and you might survive the madness.
Mark of Mona is a hybrid Visual Novel / Puzzle Battle game set in the wondrous, magic-powered kingdom of Vergagia.
I was asked by Sanktkors to make a gamified opening ceremony for the city part Ebbepark. The result was a Flappy Bird similar game where the shovel is controlled by the audience’s audio level. Goal is to get to Ebbepark and put the shovel into the ground.
Scrap Galaxy is a local build-and-destroy deathmatch game for up to 4 players. It is a 2D top-down shooter taking place out in space in a galactic junkyard. In this setting, the players are trying to survive by constructing space ships
CatBoy is a handheld cartridge based gaming system created within 48 hours.
An asymmetrical 2-player coop game. A wizard wakes up from a hangover and needs to undo the summoning ritual he did while drunk. His magic talking wizard hat helps him close the portal to hell.
Love story about a skeleton, hidden inside a human corpse.
Human Shield, a Kinect game were you use your own body to block missiles. Built during Dreamhackathon 2015 within only 24 hours by me and two other students. Nominated for LiU Game Awards 2015.
Game Jam project for Fall Game Jam 2014. Theme for this round was “Castle” and “Rocket”.
MetalHell is a clockworkpunk themed Bullet hell, “danmaku”, game. Fight against mechanical insects from hell – in space!