Livets Hopp

A Playdate game about escaping the inevitable.

Compost

A two player circular card game.

DAPverse

Multiplayer sandbox without gameplay and worst network backend in history of games.

Dragon Chef

You are a Dragon Chef with a fancy egg-restaurant. Your task is to perfectly boil eggs for your customers. A voice controlled Android game.

Little Red Adventure

Puzzle adventure where you push, pull, ride, lead on a leash and jump through the magical forest in your search for Grandma.

Murder in a Bottle

You play as Beerlock Holmes, a hard boiled detective who just had his well earned vacation. But instead of having a relaxing time he is drawn into a murder mystery!

Space to Sneeze

We are all sick of 2020. Sneeze it all out of your system and you might survive the madness.

Roadkill Worker

In the year 202020, the earth is dominated by spider-like AI cars who have developed super intelligence and consciousness. You are a human tasked with repairing their transport roads.

GodzillARgh

AR game about being Godzilla and burning down Tokyo

Box Stacker

Augmented Reality game about stacking as many boxes as possible on a business cards.

CatBoy

CatBoy is a handheld cartridge based gaming system created within 48 hours.

Temple of Sound

In a temple where light and sounds are one and the same. A single golem walks the halls, forward onto fame. Lead a team of two artists and created a stealth game during Global Game Jam 2017 within 48 hours. Theme of the jam was Waves. Focus of the game was on impressive visuals using...

Apecalypse

Horror Game for Samsung Gear VR made during Fall game Jam 2016.

The Epic Hangover of the Wizard

An asymmetrical 2-player coop game. A wizard wakes up from a hangover and needs to undo the summoning ritual he did while drunk. His magic talking wizard hat helps him close the portal to hell.

Actinium

Split screen RTS with rock paper scissor mechanic. I lead a team of 5 developers during Fall Game Jam 2015. We created Actinium within only 48 hours.

Attack on Rabbit

Lead a team of 3 developers creating a first person flight cyberpunk flight simulator for Oculus Rift. Made during Spring Game Jam 2015, a 48 hour game jam.

Sightless

Deep down under, in an ancient dungeon maze, dwells the spiritual beings “The Angel” and “The Devil”. They have possessed each of the Human’s eyes, making their host blind and must therefore rely on the directions from these beings.

Castlelander

Game Jam project for Fall Game Jam 2014. Theme for this round was “Castle” and “Rocket”.